Remind is a puzzle adventure game inspired by Myst for the Wii. The game is about an old wanderer experiencing his last adventure: the journey between life and death. The story was pretty deep and stuff, but it ended being so complex that everyone in my team had a different interpretation of it. So I'm not really going to bother explaining it. But believe me, it was pretty cool. You'll just have to take my word for it.
The programming was done by me on Virtools, the textures were drawn by Martin Goldschmid, the models were sculpted by Frederic Simon and the game concept and core programming were made by Julien Jacquot.